I did not have to put the ramps in a swirl but i like the symmetry. However, the husks did not want to go up until I changed the roof tiles to ramps. At first i was putting "1 corner up 3 down" tiles in the corners instead of slopes to make the husks climb to the top. I've tested this and it took a while to get it to work without being inconvenient. I just try to roam around the various spots using a thunderbolt for the trash husks and swapping to the heavy dmg burst shotguns for when the smashers are nearby.Īs with any build the only thing that can be fatal when not taken care of at the right time and properly will be propane husks, which i do try to take out before they reach the base as well. I don' have good arsenal for nature yet but even a 3/5 rolled nature backbreaker seems to be able to kill water smashers in 1 mag/clip. With a so-so rolled water Tigerjaw i know if all rounds hit a fire (or water smasher) it should be dead. If i get lucky and crit+headshot with that enforcer vs nature smashers i've seen 300k+ dmg. On my 2xRaider combo, if all hits hit (preferably headshots), some shotguns like my fire enforcer take half a clip to a full clip to kill a smasher. Since i'm 99% sure that smashers are going to go for the bottom ramps that have floor launchers under them, using a bit of traps to extra dmg/CC on the tiles that lead to there would certainly help. When there's smashers bashing at the lower ramps i just kill them either on their way to the ramp or while bashing at them.
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