Messages are passed between the client (UI) and host (platform) using platform. Std::cout<<"main Before joining second therad"<<std::endl įrom C++20, you could even use std::jthread and let the threads join automatically. Kotlin or Java on Android Swift or Objective-C on iOS C++ on Windows. Here’s an example to illustrate: //Background queue to synchronize data access. Std::cout<<"main Before joining first therad"<<std::endl The easiest way is to use accessors for the variable, accessors can be accessed from any thread but the value of the variable always will be fetched from one thread (that we create for this purpose). Originally Answered: Do I have to use mutex to protect shared variables that I use for read-only purpose without in-place modification in C++ multithreading. Std::cout<<"main After creating threads"<<std::endl Std::cout<<"thread done "<<std::this_thread::get_id()<<std::endl There are many ways to do this in Swift, although the logic is always the same. ![]() Also I know about atomic variables but somehow I don't want to get into that and wanted to stick with threads & mutexes and locking mechanism. It can be to fetch data through the network or make a request in the database or anything else we can separately execute aside of the main thread (the user interface one). ![]() So putting my knowledge of threads and mutexes I have written the below sample code.Ĭan anyone please review the code and provide me review comments so that I can improvise it in a more better way. I have a need to use a shared variable among different threads in c/C++.
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